VRA (Verasity) Deep Dive

VRA (Verasity) Deep Dive

VRA Deep Dive, just my research and general thoughts on the project. There is quite literally so much to this that I anticipate not being able to cover everything.

This will be enough to get you to DYOR on #Verasity. First above all else...Data.

Website: (verasity.io)

Gaming Site: (esportsfightclub.com)

White Paper: (verasity.io/documents/verasity_whitepaper_e..)

Patent: (verasity.io/documents/verasity_pov.pdf)

Proof of View (Patent Allowed 16/023,354) - Protocol Layer

Verasity - Infrastructure and tools for publishers to serve crypto rewarded video Verasity supports the infrastructure and tools for video publishers to serve rewarded video and loyalty programs using VRA for their viewers. (verasity.io)

Max Supply: 10,356,466,695 $VRA Circulating Supply: 6,542,847,233 $VRA Current $VRA Price: $0.01961

Staking Features: Program status: Active Current APY: 25.55% Staking end: March 31, 2022

Staking pool Total capacity: 2,500,000,000 $VRA Available capacity: 14,788,354 $VRA

Staking terms Min amount per stake: 10,000 $VRA Max amount per user: 200,000,000 $VRA Staking reward period: 24 hours Rewarded daily at: 0.07% per day

Unstaking: Any time while in staking Wait after unstaking: 72 hours

So, let's discuss what #VRA is initially intended to do, the bread and butter before we get into features that make the project go from professional to every #gamers wet dream.

$VRA is unique because it brings blockchain technology to the esports, video entertainment & advertising sectors. It's patented technology is called POV (#ProofOfView) which completely changes the game, pun intended.

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#ProofofView basically solves a $160 Billion dollar industry wide problem in the advertisements sector alone. Currently as is stands 40% of ad spend from corporations to small content creators is stolen year round by bots and AI designed to fake view counts.

View counts is usually what is used to determine what a company or content creator will pay in ad spend, usually to google or facebook.

This is a huge problem because the ads are not only being pumped artificially and costing money, but then the host usually has to pay back the consumer if their videos have been found to be pumped, only raising the cost of doing business all around.

#Verasity is taking this #PoV a step further into the gaming arena, which we all know is huge in the streaming/marketing/and engagement business. #Esports is a rapidly growing industry, I myself love playing and competing in #RocketLeague (see my banner photo lol)

So what is awesome about $VRA #PoV? The patented tech will track view counts and record them on the blockchain through unique identifiers given to account holders. Meaning if #verasity is built into the API of your site, your account is countings views. This is a good thing, it keeps your favorite content actually prominent and costs the content provider less to market or engage with the community from a business spend standpoint, meaning they have more capital to spend on other things.

Onto what I am really excited about, Esports gaming tournaments and how $VRA will host/participate/make money with ads and sponsorships.

#Verasity owns their own Esports fight club that is autonomous to the #verasity team. Users can create their own competitions, play for VRA jackpots and participate from Verawallet with paypal or credit cards.

The cool thing is while they pay in fiat, they are using $VRA currency We as gamers can organize our own competitions with brackets and ladders with an overarching jackpot payout of $VRA that will go directly to the winners #Verawallet. This gives control back to the gamers. Eventually, the gamers will even be able to buy merch using $VRA on site.

$VRA demand is driven by a few factors: Users are required to buy credits with VRA via Pay to Play or subscription membership packages.

Gamestore credits are done with $VRA. Advertisers buy #VRA to engage viewers Staking rewards

#Verasity makes money by taking a cut of the fees from gaming tournaments to withdrawals to an ad playing. They then use their net revenue to buy back $VRA from the exchanges to burn tokens, driving the price of $VRA further up. 2,135,033,305 #VRA burned since its launch

I love the fact that users will be using #VRA without knowing it. Fundamentally that is a huge progressive move for the #crypto space and is also why I support #telcoin because the same principle will apply mostly.

#Verasity will also have #NFT capability which will link to the #POV aspect, preventing fraud and allowing for more security.

$VRA is already integrated with the following video players.

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#VRA Cycle

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Roadmap to come Q2

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Q3-Q4

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I sincerely back this project and I hope this has given you a tertiary look at #verasity and what this potentially means for where the price will go for $VRA

Verasity Metrics Update October 2020

Social and Adoption Metrics for Verasity, Esports Fight Club, Ultimate Warrior Showdown and VeraWallet.

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